代做CPT111: Java Programming Semester 1, 2024-25 Coursework 3代写留学生Java程序

2024-12-02 代做CPT111: Java Programming Semester 1, 2024-25 Coursework 3代写留学生Java程序

CPT111: Java Programming

Semester 1, 2024-25

Coursework 3: Programming Project – A Simple Quiz System

Assignment type

This is a group programming assignment. You are required to work as a group of 4 to 5 students, which will be allocated randomly. (You should be able to find your group members’ information from Learning Mall (LM), and should contact the instructors if there is any problem.)

Weighing

Total marks available: 100, accounting for 30% of overall module marks.

Release date

1pm CST Wednesday 6 November 2023

Due date

11:59pm CST Sunday 1 December 2024

Learning outcomes

(A) Understand and appreciate the principles of using object-oriented programming techniques for the construction of professional robust, maintainable programs deployed to meet real world business goals;

(B) Design, write, compile, test, debug and execute object-oriented program using an Integrated Development Environment (IDE);

(C) Effectively develop object-oriented programs as a member or a leader of a software development team with continuous development strategy supported by AI technology;

(D) Implement object-oriented programming to represent, display, and manipulate data while mitigating security risks;

(E) Evaluate legal, social, environmental, ethical, diversity, inclusion, and intellectual property issues related to object oriented program development;

(F) Apply knowledge of engineering management principles, commercial context, project and change management in object-oriented program.

Submission platform

Each group is required to submit an electronic copy of your assignment via LM.

You are allowed ONE submission only. It is your responsibility to upload the correct document.

Late submissions

Penalties will apply for any work submitted after the due date unless you have obtained a formal extension prior to the date for submission. The penalty applied will be 5% of the available marks for the assignment for each working day or part thereof that the assignment is late. The penalty will be capped at five working days (120 hours) from the assignment deadline. Work submitted after five working days will receive a grade of zero.

Submission confirmation

We strongly advise you to double check that you have submitted the correct document / final version of your answer.

Submission of incorrect file

If you have submitted the incorrect file, you should email the correct file to the instructors prior to the deadline. Submitting the incorrect file can result in failure.

Special consideration

Requests for an extension due to illness, misadventure, or other extenuating circumstances beyond your control will only be considered via a formal application for special consideration through e-Bridge.

Report format

ALL answers must be written in English.

The report must:

• be submitted as a .doc, .docx (do not submit PDF or Apple Pages)

• contain headings and subheadings

• have 3 cm margins

• use a legible font (e.g., Calibri, Arial or Times New Roman)

• be presented in 11 point font size with 1.5 line spacing

• be paginated

Use of Generative Artificial Intelligence (AI)

Simple Editing Assistance

For this assessment task, you may use standard editing software but not generative AI. You are permitted to use the full capabilities of the standard editing software, such as Microsoft Office suite, Grammarly, and Integrated Development Environments (IDEs) for coding. If the use of generative AI such as ChatGPT is detected, it will be regarded as serious academic misconduct and subject to the penalties mentioned above.

Tips

• Read the questions carefully.

• Write succinctly, and avoid repetition.

• Avoid being overly descriptive.

• Remember to save/back up your work regularly. XJTLU provides all students free access to XJTLU Box. It may be prudent to save your work to your XJTLU account so that you can access it from multiple devices in case you encounter hardware issues.

• You are encouraged to post administrative/procedural questions about the assignment on the LM Q&A Forum. The instructors will answer for the benefit of all students.

Coursework 3: Programming Project – A Simple Quiz System

The purpose of this assignment is to design and develop an application that can be used to facilitate educational quizzes, allowing users to select topics of interests, take quizzes related to those topics, and view their quiz scores on a personal dashboard. The primary aim is to create a user-friendly and interactive platform. that enhances the learning experience through topic selection and question assignment.

1 Functional requirements

As this is a programming assignment, not a software design one, here is a skeleton to guide you in the creative part.

1.1 At startup

• The program should load data, such as user information, questions, etc., from selected files, and store it in memory (using relevant variables and data structure).

– You may assume that all user information are stored in a comma-separated values (CSV) file, as illustrated in resources user.csv, where the 1st, 2nd, and 3rd columns of the file represent the user id, user name, and password of the user, respectively.

– You can assume that all questions are stored in some XML files, as illustrated in folder: resources questionsBank. A Java class ReadQuestions has been provided to you in the src folder demonstrating how the questions can be read from the XML files into the memory, and the Javadoc of the classes used can be found under the folder repositories javadoc xjtlu.cpt111.assignment.quiz.

Note: You need to add the library:

repositories xjtlu cpt111 xjtlu.cpt111.assignment.quiz

0.0.1 xjtlu.cpt111.assignment.quiz-0.0.1.jar

to the class path (of your IDE) first before running the ReadQuestion class.

• The program should:

– show information about data loaded.

– validate the questions read. That is, in our case, a question is valid if it

(i) falls into a topic (either new or an existing one)

(ii) has a question statement,

(iii) has more than one answer available for selection, and

(iv) has one-and-only-one answer.

– show a menu that present a list of interactions possible.

• Besides, you may need to add more questions (under different topics) to the question bank yourself.

1.2 Menu — General behaviour

The application should support, at least, the following functions.

• User registration and authentication

• Topic selection

– The topics available should be based on the input from the questions.

• Quiz taking

– You can decide the number of questions in a quiz. However, each quiz should contains questions at different level of difficulties.

– The questions should be shown to the user one-by-one!

– The order of answers available for selection should be shuffled every time before a question is shown to the user.

• The score of the quiz should show to the user immediately after the quiz has been finished and the results should be saved into a score file

– You should design the structure (and format) of the score file on your own, and make sure that you can read its content back when the program start!

• User dashboard for viewing quiz results of each topic and history of the previous 3 tests attempted.

• Leaderboard for showing the names of the users with the highest score in each topic.

1.3 Technical requirements

The objective of this assignment is for you to program a simple quiz system so it should be interactive in the form. of showing text to the user and requesting their answer and data update through user input as well as reading data from different file types. If you fail to do so, your submission will automatically attract a penalty of 50%.

1.4 Concept requirements

Your code must feature and make use of the following elements.

• All your code must be divided in relevant/meaningful functions and classes.

• Declare/define and use variables with the appropriate data types and meaningful names.

• Input will always be converted into proper data type.

• The program should prevent crash in any situation, thus make sure you test your program properly.

1.5 Constraints

Dependencies Using libraries or modules that are NOT covered in this course is strictly prohibited and will result in zero (0) marks automatically in this assignment.

Internet connectivity The application is assumed to be run locally on a computer; hence no internet connection is required.

2 Important reminder

Documentation is also a critically important part of your software engineering. Your use of comment (in Java source file) will be graded.

You must write the final version of the program totally on your own. Sophisticated plagiarism detection system are in operation, and they are pretty good at catching copying! Re-read the policy on the university home page, and note the University’s tougher policy this year regarding cheating.

Using libraries or modules that are NOT covered in this course is strictly prohibited and will result in zero (0) marks automatically in this assignment.

Your programming style. (how clearly and how well you speak a programming language, i.e., Java in this course) is what will be graded. Correct functioning of your program is necessary but not sufficient; you must use the concepts covered in class and meet all requirements stated in this assignment and as detailed in the marking rubrics (Section 4).

3 Submission requirements

Your assignment has to submit to Learning Mall (LM). You should submit the following:

A. A report (written using Microsoft Word) that includes the following items:

1. A cover sheet stating the student number of your team members.

2. A description of your project

3. Information and explanation of how you add, store and handle users’ data (including the data structure that you used to store users’ data in memory), the algorithm that you used to identify the user names in the leaderboard, how to handle problems that appear in the questions (e.g., questions with more than one correct answers) and other parts of the program, etc.

4. Tests performed to verify the correctness of the program.

5. Printouts/screen capture of your program’s execution and tests. (This can be incorporated into Items 3 and 4 above)

6. Peer evaluation form. (Section A). (This will be used to adjust the final mark of individual students according to his/her contributions to the project.)

B. ALL Java source codes and resource files (e.g., images, questions and users files, etc.) that are required to run the application.

You should compresses all files into a single “.zip” file before submission. You should NOT include any files from the repositories folder or any files that are NOT relevant to the application into the submission file. Failure to follow this requirement will result in mark deduction.