ITGM 705 Interactive and Game Design: Research and Practice
Section: N02 CRN: 13131
OLNOW
Monday / Wednesday 5:00 PM - 7:30 PM
SCAD mission
SCAD prepares talented students for creative professions through engaged teaching and learning in a positively oriented university environment.
SCAD vision
SCAD will be globally recognized as the preeminent source of knowledge in the disciplines we teach.
SCAD values
Be Strategic. Research and measure to guide work and document results. Be Innovative. Generate new ideas and relevant solutions.
Be Positive. Approach all endeavors with enthusiasm.
Be Collaborative. Embrace and act upon our collective genius. Be Transformative. Create life-changing experiences.
Be Compassionate. Treat everyone with kindness and care.
Course Description
The investigation and application of appropriate research methodologies and theoretical frameworks is central to art and design. With a focus on the scientific method, students formulate research questions, deconstruct applied concepts, and validate hypothetical solutions to establish the foundation of a professional interactive and game design practice. Prerequisite(s): None.
Course Goals
1. Students will learn operational definitions of concepts and constructs related to game and interactive design.
2. Students will explore a wide range of theoretical frameworks for game and interactive design.
3. Students will gain an understanding of the scientific method and its relationship to the design process.
4. Students will enhance their knowledge of the components of thesis statements and research questions.
5. Students will experiment with a variety of research methods to validate their thesis statements.
Student Learning Outcomes
1. Students will successfully define the concepts and constructs of gameplay and interactive design.
2. Students will reflect on the theoretical frameworks of interactivity and game design that will guide their research within their chosen topic and specialty.
3. Students will evaluate the differences between the scientific method and design process.
4. Students will develop thesis statements and research questions to frame. their investigation of design challenges.
5. Students will select and apply appropriate methods to test the epistemology of their research and design solutions.
Class Meeting Dates
1. Monday, September 9, 2024
2. Wednesday, September 11, 2024
3. Monday, September 16, 2024
4. Wednesday, September 18, 2024
5. Monday, September 23, 2024
6. Wednesday, September 25, 2024
7. Monday, September 30, 2024
8. Wednesday, October 2, 2024
9. Monday, October 7, 2024
10. Wednesday, October 9, 2024
11. Monday, October 14, 2024
12. Wednesday, October 16, 2024
13. Monday, October 21, 2024
14. Wednesday, October 23, 2024
15. Monday, October 28, 2024
16. Wednesday, October 30, 2024
17. Monday, November 4, 2024
18. Wednesday, November 6, 2024
19. Monday, November 11, 2024
20. Wednesday, November 13, 2024
Pre-quarter Assignment
Description
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Prepare at least three.past works to share with the class. Post in the discussion forum and be ready to share at the first class meeting.
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Schedule of Classes
Class
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Meeting Information
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1
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Topic: Introduction to class Introductions
Review syllabus
Review Assignment A, Reading summaries
Review readings for week (see " readding/viewing schedule ") Review Assignment B, Personal Exploration
Review Assignment C, Interactive Digital Application Concept (Murray)
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2
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Lecture: Introduction to Media Theory
Informal Presentations: Students share part 1 of " personal explorations" assignment
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3
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Lecture: Paradigm Shifts (Thinking about systems & AI)
Due: Reading summary Due
Review viewings & readings for week (see " reading/viewing schedule ")
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4
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Due: Assignment B, Interactive Digital Application Concept (Murray)
PRESENTATIONS: Students present Assignment B, Interactive Digital Application Concept (Murray)
Review: Activities around readings/viewings and lectures
Activity: Students work on systems/AI approaches
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5
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Due: Reading summary Due
Due: Systems/AI activities
Students present systems/AI activities
Review viewings & readings for week (see " reading/viewing schedule ")
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6
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Due: Personal Explorations'
Activity Students present personal explorations assignment in class
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7
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Lecture: History & Key Ideas - Technology & Play
Due: Reading summary Due
Review viewings & readings for week (see " reading/viewing schedule ")
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8
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Activity Students present three possible topics for exploration Lecture: The ITGM Thesis & 45 hour review
Topics: Research methods, Secondary Research & Thesis research,
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9
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Guest Lecture: SCAD Library Visit
Due: Reading summary Due
Review viewings & readings for week (see " reading/viewing schedule ")
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10
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Activity Students get feedback and work on topic explorations Lecture: Qualitative research methods
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11
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Due: Midterm - Topic Explorations & Thesis Research
Due: Reading summary Due
Review viewings & readings for week (see " reading/viewing schedule ")
Presentations: Students present midterm assignments
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12
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Review Historic Framework assignment Review: Assignment Final Project
Lecture: The Problem/Opportunity statement Lecture: The historic framework
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13
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Due: Reading summary Due
Review viewings & readings for week (see " reading/viewing schedule ")
Lecture: Theoretical frameworks & concepts
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14
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Activity: Students work with professor to identify appropriate sources for theoretical frameworks and concepts.
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15
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Due: Historic framework assignment
Due: Reading summaries Due
Presentations: Students present historic framework
Review viewings & readings for week (see " reading/viewing schedule ")
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16
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Lecture: Empirical Vs. Practice approach to thesis
Activity: Review visual component
Activity: Students work on final projects
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17
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Due: Design Component (V 1.0)
Due: Reading summaries Due
Review viewings & readings for week (see " reading/viewing schedule ")
Lecture: Research Questions
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18
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Activity: Students present drafts of thesis statements for feedback from professor
Lecture: Evaluative research methods
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19
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Due: Reading summaries Due
Activity: Students get feedback on final project
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20
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Due: Final project
Activity: Students present final project
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