代写ITGM 705 Interactive and Game Design: Research and Practice调试SPSS

2024-09-11 代写ITGM 705 Interactive and Game Design: Research and Practice调试SPSS

ITGM 705 Interactive and Game Design: Research and Practice

Section: N02  CRN: 13131

OLNOW

Monday / Wednesday 5:00 PM - 7:30 PM

SCAD mission

SCAD prepares talented students for creative professions through engaged teaching and learning in a positively oriented university environment.

SCAD vision

SCAD will be globally recognized as the preeminent source of knowledge in the disciplines we teach.

SCAD values

Be Strategic. Research and measure to guide work and document results. Be Innovative. Generate new ideas and relevant solutions.

Be Positive. Approach all endeavors with enthusiasm.

Be Collaborative. Embrace and act upon our collective genius. Be Transformative. Create life-changing experiences.

Be Compassionate. Treat everyone with kindness and care.

Course Description

The investigation and application of appropriate research methodologies and theoretical frameworks is central to art and design. With a focus on the scientific method, students formulate research questions, deconstruct applied concepts, and validate hypothetical solutions to establish the foundation of a professional interactive and game design practice. Prerequisite(s): None.

Course Goals

1. Students will learn operational definitions of concepts and constructs related to game and interactive design.

2. Students will explore a wide range of theoretical frameworks for game and interactive design.

3. Students will gain an understanding of the scientific method and its relationship to the design process.

4. Students will enhance their knowledge of the components of thesis statements and research questions.

5. Students will experiment with a variety of research methods to validate their thesis statements.

Student Learning Outcomes

1. Students will successfully define the concepts and constructs of gameplay and interactive design.

2. Students will reflect on the theoretical frameworks of interactivity and game design that will guide their research within their chosen topic and specialty.

3. Students will evaluate the differences between the scientific method and design process.

4. Students will develop thesis statements and research questions to frame. their investigation of design challenges.

5. Students will select and apply appropriate methods to test the epistemology of their research and design solutions.

Class Meeting Dates

1. Monday, September 9, 2024

2. Wednesday, September 11, 2024

3. Monday, September 16, 2024

4. Wednesday, September 18, 2024

5. Monday, September 23, 2024

6. Wednesday, September 25, 2024

7. Monday, September 30, 2024

8. Wednesday, October 2, 2024

9. Monday, October 7, 2024

10. Wednesday, October 9, 2024

11. Monday, October 14, 2024

12. Wednesday, October 16, 2024

13. Monday, October 21, 2024

14. Wednesday, October 23, 2024

15. Monday, October 28, 2024

16. Wednesday, October 30, 2024

17. Monday, November 4, 2024

18. Wednesday, November 6, 2024

19. Monday, November 11, 2024

20. Wednesday, November 13, 2024

Pre-quarter Assignment

 Description

Prepare at least three.past works to share with the class. Post in the discussion forum and be ready to share at the first class meeting.

Schedule of Classes

 Class

 Meeting Information

 1

Topic: Introduction to class Introductions

Review syllabus

Review Assignment A, Reading summaries

Review readings for week (see " readding/viewing schedule ") Review Assignment B, Personal Exploration

Review Assignment C, Interactive Digital Application Concept (Murray)

 2

Lecture: Introduction to Media Theory

Informal Presentations: Students share part 1 of " personal explorations" assignment

 3

Lecture: Paradigm Shifts (Thinking about systems & AI)

Due: Reading summary Due

Review  viewings & readings for week (see " reading/viewing schedule ")

 4

Due: Assignment B, Interactive Digital Application Concept (Murray)

PRESENTATIONS: Students present Assignment B, Interactive Digital Application Concept (Murray)

Review: Activities around readings/viewings and lectures

Activity: Students work on systems/AI approaches

 5

Due: Reading summary Due

Due: Systems/AI activities

Students present systems/AI activities

Review viewings & readings for week (see " reading/viewing schedule ")

 6

Due: Personal Explorations'

Activity Students present personal explorations assignment in class

 7

Lecture: History & Key Ideas - Technology & Play

Due: Reading summary Due

Review viewings & readings for week (see " reading/viewing schedule ")

 8

Activity Students present three possible topics for exploration Lecture: The ITGM Thesis & 45 hour review

Topics: Research methods, Secondary Research & Thesis research,

 9

Guest Lecture: SCAD Library Visit

Due: Reading summary Due

Review viewings & readings for week (see " reading/viewing schedule ")

 10

Activity Students get feedback and work on topic explorations Lecture: Qualitative research methods

 11

Due: Midterm - Topic Explorations & Thesis Research

Due: Reading summary Due

Review viewings & readings for week (see " reading/viewing schedule ")

Presentations: Students present midterm assignments

 12

Review Historic Framework assignment Review: Assignment  Final Project

Lecture: The Problem/Opportunity statement Lecture: The historic framework

 

 

13

Due: Reading summary Due

Review viewings & readings for week (see " reading/viewing schedule ")

Lecture: Theoretical frameworks & concepts

 

14

Activity: Students work with professor to identify appropriate sources for theoretical frameworks and concepts.

 

 

 

15

Due: Historic framework assignment

Due: Reading summaries Due

Presentations: Students present historic framework

Review viewings & readings for week (see " reading/viewing schedule ")

 

 

16

Lecture: Empirical Vs. Practice approach to thesis

Activity: Review visual component

Activity: Students work on final projects

 

 

 

17

Due: Design Component (V 1.0)

Due: Reading summaries Due

Review viewings & readings for week (see " reading/viewing schedule ")

Lecture: Research Questions

 

18

Activity: Students present drafts of thesis statements for feedback from professor

Lecture: Evaluative research methods

 

19

Due: Reading summaries Due

Activity: Students get feedback on final project

 

20

Due:  Final project

Activity: Students present final project