代做DGM 6145 Information Technology and Creative Practice Fall 2024代写留学生Matlab程序

2024-09-24 代做DGM 6145 Information Technology and Creative Practice Fall 2024代写留学生Matlab程序

Course Syllabus

Course Number:

DGM 6145

Course Name:

Information Technology and Creative Practice

CRN:

70511

Quarter / Year:

Fall 2024 CPS Quarter  Full Term

Technical Requirements

In order to access this course, you will need a NORTHEASTERN UNIVERSITY COLLEGE OF

PROFESSIONAL STUDIES online Canvas account, which can be obtained via the following link: http://canvas.northeastern.edu. Canvas Technical support and resources including 24/7

phone (1-833-450-3937), and chat can be found on the help icon in Canvas. Northeastern Technical support can be accessed at 617-373-4357 (xHELP) or help@northeastern.edu.

Each student is expected to be responsible for their access to the internet for purposes of this course and for research. Internet access is a required component of this course and will not be accepted as an excuse for missed work. If you know that you will be traveling, then make sure you plan accordingly.

Note regarding e-mail: If you e-mail me, please include your name and class title. Please allow up to 48 weekday / non-holiday hours for a reply. All class correspondence will go to your assigned NEU email account. Any emails being sent to the whole class will go to your NEU email. It is mandatory you use your NEU/Husky email account when contacting your instructor.

Required Text(s) / Software / Tools:

All required readings, links, media, and other resources will be made available via the course Canvas site. There is no textbook that is required to be purchased.

Course Prerequisites

None.

Official Course Description

Explores interdisciplinary methodologies that promote creativity and stimulate innovative thinking. Information technology (IT) has formed a powerful alliance with art and design to establish the exciting new domain of information technology and creative practices (ITCP). The result is an astonishing variety of significant cultural and economic forms ranging from innovative product designs to interactive art installations. Uses case studies and emphasizes the design, planning, and implementation of innovative prototypes.

Program Student Learning Outcomes (SLOs) (italicized outcomes apply to this course)

 

Specialized Knowledge

Broad and Integrative Knowledge

Applied and

Collaborative

Learning

Civic and

Global

Learning

 

Experiential Learning

Design or produce interactive media

products or action plans, based on

established HCI

(Human Computer Interaction)

principles, theory, and research.

Assess the need or problem at-hand to  define the scope,     scale, and solution,  drawing on relevant perspectives and

methods of several  interrelated creative fields.

Apply digital media narrative principles and a range of

technologies, visual, design and

programming ideas  to provide creative   and timely solutions for practical digital    media challenges.

Develop a formal proposal, real or  hypothetical,

addressing a challenge or

opportunity in cross- cultural and global

information and communication.

Synthesize and

transfer learning to new, complex

situations within course work or

beyond the classroom.

Course Outcomes (COs)

By the end of this course, students should be able to demonstrate:

1.   Consider the ways in which technological development has shaped the landscape of contemporary creative practices / professions / industries.

2.   Describe how current trends and approaches in creative practice leverage technology for both inspiration and implementation.

3.   Engage in informed speculation on the future of the relationship between information technology and creative practice.

Course Methodology

Each week, you will be expected to:

1.   Complete all assigned readings.

2.   Thoroughly review all lecture materials and complete any related activities.

3.   Participate in the Discussion Board.

4.   Complete and submit all graded assignments by the due dates.

Participation / Discussion Board

The Discussion Board is a space for academic exchanges. As a result, you must check for  proper and exacting punctuation, spelling, and grammar. In addition, you must reference all outside sources, to support informed claims you make, in correct citation format. It is crucial that all participants maintain a high regard for proper decorum in the Discussion Board.

Please treat your classmates and the instructor with the utmost respect. Inappropriate posts will be removed immediately. The instructor reserves the right to penalize students for repeated violations of the participation policy within a course.

In the discussion board and in class, high quality contributions advance the class discussions and do not simply summarize the material that was assigned. Quality contributions consider not only the instructor’s questions but also your classmates’ contributions.

Attendance

An absence is defined as missing class entirely, arriving fifteen minutes past the official class start time as listed in the course catalog, and / or not being in class fifteen minutes or more during the duration of the class. Three instances of tardiness (arriving past the official class start time, but before fifteen minutes of class have elapsed) are equal to one absence. For each absence that a student accrues beyond 2, the student’s final grade will be reduced by 15 percent of the grade that would have otherwise been earned. Not applicable to asynchronous online courses.

Communication / Submission of Work

Specific information regarding the requirements, submission, and evaluation of work will be provided when each evaluation opportunity is assigned. This information will be made available via the course Canvas site.

No credit will be given for an assignment received after the date and time it is due (unless otherwise indicated). An assignment is considered late when it not submitted properly, even if the work has been completed.

Grading / Evaluation Standards

Evaluation dimension

Points per   opportunity

Number of

opportunities

Total points

per dimension

Course module responses / reflections

6

6

36

Peer discussion responses

3

6

18

Major paper-project

36

1

36

Additional participation

10

1

10

Total number of course points

100

Grading Scale

Points

Grade

Comments

 

95–100

 

A

Outstanding, insightful work. Goes beyond requirements of the task to develop an assignment. Displays creativity and originality.

 

 

90–94

 

 

A-

Very good work. Purposefully and logically developed. Thoroughly

addresses all aspects of the assignment with some minor issues. Shows

evidence of sound understanding of concepts and thoughtful examination of the material. Assignment is well-organized.

 

 

87–89

 

 

B+

Good work. Generally clear and accurate. Adequately addresses all

requirements of the assignment but may have some structural issues.     Demonstrates understanding of course concepts, with evidence of some thoughtful examination and reflection.

 

84–86

 

B

Satisfactory work. Shows basic understanding of concepts with minimal evidence of reflection or thoughtful analysis. Complies with the basic

requirements, obvious structural issues exist.

 

80–83

 

B-

Minimally satisfactory work. Shows some understanding of concepts with    little reflection or analysis. Barely meets basic requirements of assignment.

77–79

C+

 

Unsatisfactory work. Fails to address the topic in a meaningful way. May be extremely brief, inaccurate, illogical or undeveloped.

74–76

C

70–73

C-

 

69 or below

 

F

Please note that CPS does not award grades below a C- for graduate level courses; below a C- is failure.